Every situation in the deck carries a misery score, from a cold coffee to losing everything. Your job is to guess it, rank it, or pick which one is worse — and then defend your answer to everyone at the table.
Pick a mode before you start. Classic is a slow, tense build. Party throws a different kind of turn at the whole table every round.
You start with one situation. Every turn a new one arrives without a score. Put it in the right spot in your line and it stays there — one point. Then slide the score close enough to the real one for a second point. The margin shrinks as your line grows: 5 points at first, 3 from five cards, 1 from seven.
Three kinds of turn rotate. Within a round everyone plays the same one, so nobody gets an easier deal than the person next to them. After the last round, most points wins.
One situation, no score. Guess it with the slider.
Three situations side by side. Pick which one the deck rates worst.
You see the previous player's situation and its score. Is yours worse, or less bad?
Situations are ranked on one scale from minor annoyance to disaster. In Classic you slot each new card into the line where you think it belongs.
Not machine-swapped labels — the full core deck in every language. The app follows your phone and you can change it by hand any time.
No subscription, no coins, no timers. Play the free deck as long as you like, and pay once if you want every card and no ads.
200 cards, average misery around 50. Supported by ads between games.
One payment, in the app. Every card, no ads.
Anywhere from one to eight. Solo works as a personal best run; three or more is where the arguing starts.
No. Every card ships inside the app, so the whole game runs offline once it is installed.
Each situation has a fixed misery index between 1 and 100, set by the deck. You are not voting on it — you are trying to work out what it already is. That is the part people shout about.
The app remembers which cards this phone has already seen and deals fresh ones first. When the deck is exhausted, it starts over.
A starter deck of 200 cards with an average misery of around 50, both game modes, all eight languages and up to eight players. Ads appear between games.
One payment of €4.99 unlocks the complete deck and removes all ads. You buy it inside the app, there is no subscription, and you can restore it if you switch phones.
Android first. Ask loudly enough and iOS follows.
One phone, a deck of disasters, and 200 cards free to start. Find out what your friends think you deserve.
Start the misery